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Mobile Tea #8 + MassTLC: iOS Feast
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Mobile Tea #8 + MassTLC: iOS Feast

When: 02/04/16
6:30 PM - 10:30 PM
Where: The Hatch Fenway @ the Landmark Center
401 Park Drive
8th Floor, East Elevators
Boston, Massachusetts 
United States
Contact: Mike Johnson

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On Thursday, February 4th starting at 6:30 pm at the Hatch Fenway (close to Fenway Park), the MobileTea meetup and MassTLC present the 8th edition of MobileTea. This evening event consists of knowledge and networking for anyone interested in iOS mobile development from practicing with Swift to deliver the app through the AppStore. 

Participation is “free as in beer” and consists of 4 keynote speakers interspersed with 4 networking sessions that include live DJ’d music and hors d'oeuvres.  

Presentations will vary from 20 to 30 minutes and are followed by 15 minutes of networking.  Be prepared for an informal atmosphere, great food and drink.  Bring your passion for all things development, we look forward to meeting you!

Performing live: DJ Matt Dunlap   
Mixologist: Chris Allen (Red5 - Pro)


Event Program: 

Networking Session 1 - DJ Mix 1 - Food & Drink  

A Gentle Introduction to Swift Using Playgrounds [Ronald Mourant @ronm333]  
Apple introduced the Swift programming language about 18 months ago.  Developers are excited and enthusiastic about using Swift’s structs, collections, enumerations, closures, generics, protocols, and optionals to create applications.  Swift playgrounds (part of Apple’s Xcode development environment) provide immediate feedback as to possible errors in your code.  Playgrounds also allow examination of data types and their values.  This presentation will focus on a simple application using fundamental Swift concepts to provide a gentle introduction to Swift.  Our aim is to provide a foundation to programming in Swift using only a small set of the many capabilities that Swift provides. Apple will make the Swift Programming Language open source by the end of 2015.  It is likely that a Swift compiler for Linux will be available in the near future. 
(speech level: intermediate; duration: 25 minutes)  

Build Periscope in Ten Minutes [Chris Allen @mrchrisallen 

Chris Allen, Co-founder of Red5 Pro will delve into the challenges and intricacies of live streaming for mobile. Then using the toolset his team built he will show how to create a one to many live broadcaster and viewer for iOS in a matter of minutes. Chris will then discuss where he thinks mobile live streaming applications are going and what kinds of experiences we can expect to see in the future.  
(speech level: intermediate; duration: 15 minutes) 

Networking Session 2 - DJ Mix 2 - Food & Drink   

Developing video applications for the new Apple TV [RoyNejabi & Doug Castoldi] 
Members of the Brightcove Global Services team join us to give an overview on our learnings from developing on the new Apple TV platform.  (Assuming we have the ability to present), we'll show some examples of some of the apps we've developed, along with what we have coming down the road. 
(speech level: intermediate; duration: 20 minutes) 

UI Testing with Swift [Giorgio Natili @giorgionatili]  
Xcode 7 introduces user interface testing API that can be used to ensure changes made in the code don’t show up as unwanted changes to the end users. Claims are one thing, but how does the framework work in the real world? During this session, we'll explore the new API learning how to get started with UI testing by recording the app, writing the relevant tests and configure a continuous testing environment for Swift.  
(speech level: intermediate; duration: 20 minutes) 

Networking Session 3 - DJ Mix 3 - Food & Drink  

iOS Automation for Continuous, Reproducible Delivery [Hemal Shah @hemal]  
How would you like 2 extra hours of your time back every week? All iOS developers face similar workflows as they work to upload an app to the App Store. Many of these processes are currently done manually, but why not automate them? Fabric's set of developer tools, collectively called fastlane, makes building, testing, and releasing your app faster, reproducible and less troublesome, leaving developers more time to focus on feature code and not deployment!  
(speech level: intermediate; duration: 20 minutes

Getting over the Apple App Store hurdles [George Adams@viziapps
You’ve created your iOS app, and you’re ready to set the world on fire with it. But wait, you now need to submit it and get it approved for the Apple App Store. That means getting them to approve it for publishing. OK, no problem, just follow the rules ... But wait, the rules change over time, and sometimes all of them aren’t published. In this session, we’ll explore getting apps into the Apple App Store and more specifically, what are some things that will get you denied.(speech level: intermediate; duration: 20 minutes)

Networking Session 4 - DJ Mix 4 - Food & Drink  



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